Cheat | Effect |
---|---|
X marks the spot | Reveals map (fog of war still there) |
Medium Rare Please | Gives 10,000 food |
Give me liberty or give me coin | Gives 10,000 coin |
Nova & Orion | Gives 10,000 XP |
A recent study indicated that 100% of herdables are obese | Fattens all animals on map |
Speed always wins | Turns on 100x gather/build rates |
Sooo Good | Turn on “Musketeer’ed!” when you get killed by Musketeers |
Ya gotta make do with what ya got | Spawns the Mediocre Bombard at your Home City gather point |
Gives 10,000 wood | |
this is too hard | Win in singleplayer |
tuck tuck tuck | Spawns a big red monster truck that can run over anything |
Shiver me Timpers! | Destroys all the enemy boats on the map |
Where's that axe? | George Crushington |
AGE OF EMPIRES III SECRET
Unlimited Resources
Use a text editor to edit the "proto.xml" file in the "data" directory in the game folder. Note: You may first need to uncheck the "Read Only" attribute of that file's properties in Windows Explorer. Search for the text "CrateOf". You will find CrateofFood, CrateofCoin, CrateofWood, CrateofFoodLarge, CrafteofCoinLarge, and CrateofWoodLarge. For all these entries, find the tag "InitialResourceCount" and change the count to whatever desired. For example, the normal crates each have "100.000" of the resources. You can change the "100" to "99999.000", etc.Easy Leveling in Single Player
- Open the sp_yourcityname_homecity.xml file in the My Documents\My Games\Age of Empires 3\Savegame (dont forget to make a back up first) folder, search for
.
- You will see something like this
xx , put in 99 for the xx, save the file, go into the game and play a skirmish. Now you are level 99 !
Unlimited Unlock Points in Single player
Open the sp_yourcityname_homecity.xml file located in \My Documents\My Games\Age of Empires 3\Savegame (dont forget to make a backup of this file) find this line. The line should look like thisxx , where x is the number of skillpoints you currently have. Change the xx to a high number such as 999, save the file and start Age of Empires 3. Go into a skirmish game, go to manage your city and you will now have 999 unlock points to unlock various things for your city.Access Hidden Units in Editor
There are several secret units that don't, at the moment of this writing, have a code to access them during games. Despite this, they can still be accessed in the editor through a simple process. First, place a unit on the map, then select the "Replace Unit" command under "Objects." In the drop down menu, select Fluffy, Flying Purple Tapir, Learicorn, George Crushington, Lazerbear, or Monster Truck A and then click
THE ELDER SCROLL IV: OBLIVION CHEAT CODE
Console menu functions
While in the game, hit the tilde key [~] at any time to bring up the console. With the console open, there are multiple commands that can be used, some that require targeting by selecting an object with the mouse while the console is open.
Cheat | Effect |
---|---|
Click any human or creature, type "kill" | Instant kills |
Click a locked door or chest, type "unlock" | Unlocks target object |
Without targeting, type "tgm" | God Mode |
tfh | Toggle Full Help |
player.additem 0000000F 'XXX' | Adds the desired amount of gold. Replace the 'XXX' with the amount wanted. |
player.AddItem 00000000 # | gives you # of item 00000000 (use other hex combinations for items) |
player.AddSpell 00000000 | gives you spell 00000000 (use other hex combinations for spells) |
modpcs skill 100 | adds 100 points to the skill |
modpca luck 100 | adds 100 pointsto an attribute (here luck) |
player.setlevel 1 | Changes player level to desired number. Use 1-255 |
advlevel | forces a level up with the levelup screen. |
advskill skill # | Forces a skill level up of # levels, example: advskill blade 4 |
showclassmenu | Allows you to change your class |
Showbirthsignmenu | Allows you to change your birthsign |
movetoqt | Teleports you to your quest target (for lazy bums) makes the game ALOT shorter >:) |
qqq | exit game without using menus |
tcai | Toggle combat ai, "sitting ducks" springs to mind |
tfc | "ufo cam", freeflyng camera |
caqs | Completes all quest stages |
ShowSubtitle | Toggles NPC conversation subtitles |
psb | Add all spells to player |
SexChange | Changes your gender |
TCL | Toggles collision ( noclip anyone?:), you go in the direction your facing, up/down/etc ) |
TDT | Toggle debug display (FPS etc) |
TM | Toggles hiding of all menus (for taking screenshots) |
SSG | Creates a window with the full game scene graph |
TDETECT | Toggle AI detection |
TLL | Toggle land LOD |
TS | Toggle sky |
TLV | Toggle leaves |
TWF | Toggle wireframe mode |
TAI | Toggle AI |
TG | Toggle Grass |
TT | Toggle trees |
player.setAV | Increase (Or decrease) Ability or Attribute |
player.additem | Gives the player the given item and amount of the item. |
ShowBirthSignMenu | Show the sign selection screen |
ShowRaceMenu | Show the name/race/appearance selection screen |
ShowClassMenu | Show the class selection screen |
SetPCFame | gives you fame |
SetPCInfamy | gives you infamy |
TFOW | Toggles fog of war that hides the map |
FOV # | Change the angle of your point of view (default is 75) |
player.setcrimegold 0 | Removes Bounty on your head. NOTE: If being chased by city guards, you must leave the city and go back for it to work on them. |
PlaceAtMe | spawns a npc or item or creature where you put the cords in this recuires a ref. |
coc toddtest | Teleports player to developer testing grounds. |
player.payfine | Guards stop attacking you and bounty is paid off. |
resurrect | Resurrect targeted monster/human. |
player.removeitem | Removes any item |
player.removespell | Removes specified spell |
hairtint (red/green/blue) | Change player hair colour |
help | List console commands |
lock [1-100] | Lock selected door or container |
showfullquestlog [quest id] | Show all log entries for indicated quest |
showquestlog | Show quest log |
showquestlog 0 | Show current quest log |
showquestlog 1 | Show completed quest log |
showquesttargets | Show current quest targets |
tws | Toggle water |
pov [#] | Set point of view angle (75 by default) |
savegame [filename] | Save game |
setcamerafov [degrees] | Set camera field of view (75 by default) |
setscale number | Makes objects change size. Click on object to enlarge or make smaller then enter cheat. Number ranges from .5 to 2. 1 is normal size. |
coc testinghall | Teleports player to an area with all objects, monsters, and NPCs in-game. |
player.setstage | Advances specific quest to specified stage |
player.completequest | Removes active quest specified (doesn't complete it) |
stopcombat | Immediately stops the combat of the selected friend/foe. |
player.placeatme | Summon a NPC at your current location |
twr | Toggles Water Radius |
set timescale to | Set the speed at which time flows, 30 is default and 1.0 is real-time. |
drop amount | drops the item |
equipitem | equips the item |
PCB | Purge cell buffer. This will free up used memory, often times increasing fps after any given amount of time in game. Best used while in interior cells |
ModDisposition ObjREF Amount | modifies actor's disposition towards ObjREF. Example: ModDisposition 014 -100 makes your target strongly dislike __ you __ |
GetPos X | shows target's X coordinate in the scene. Y and Z are also valid. Use Player.GetPos X or "014".GetPos X to find out where you are on the X-axis! |
SetPos X Value | set target's X coordinate, i.e., move the target. Use Player.SetPos Z to train acrobatics. Be careful not to move something beyond your reach.. |
MoveTo ObjREF | move target to ObjREF. You might enlist 'frequently visited' ObjREFs for further fast-travel, or even create your own 'places' by dropping items.. |
SetAV AValue Amount | set some ability or skill (AValue to be Marksman, LightArmor, etc.) Also not-so obvious values are: Aggression, Energy, Confidence, Responsibility.. |
SetAV Aggression 100 | target should attack anybody it doesn't like, without prompt |
SetCrimeGold 2000 | set a bounty on actor's head. Use upon a character you want punished by guards. Also should be funny using it on town guards themselves. |
StopCombat | actor stops combat, hides its weapon. Actor will start again, if it finds proper targets. |
SetItemValue Amount | (should be used on items, not actors) Sets item's price |
CreateFullActorCopy | create a fully identical copy of a target for some purpose. All attributes, spells, and items copy. |
Player.CreateFullActorCopy | places another "Yourself" near you. You even might test "yourself" in combat, but be careful with all those guilds stuff.. |
SetActorFullName "John Doe" | change actor's name |
DeleteFullActorCopy | removes selected target if it was a copy created with CreateFullActorCopy (Now, after you had plenty fun with your replica, it's time to release it) |
DuplicateAllItems DestinationObjREF | copy items from target actor (or chest or other container) into object referenced by DestinationObjREF. |
RemoveAllItems | remove all items from target. Use Player.RemoveAllItems to strip off any stolen and not stolen goods from yourself. |
PRID Player | select yourself as a target. In theory, one can also select other named objects, but for now other names are unknown. |
Look ObjREF | target looks towards referenced object |
StopLook | target stops looking (this is to cancel any previous Look cheat) |
Drop TypeREF Amount | an item of given type drops out from selected target's inventory. Item is treated owned by target, so you will steal it on picking up |
UnEquipItem TypeREF | target deactivates an item of given type (may be used to disarm or undress target). |
SetBarterGold Amount | sets amount of gold a merchant has for trade. (don't forget to first select any merchant as a target :J) |
ShowSpellMaking | Forces up spell creation screen |
Killall | Kills Everything Where You Are (If You Are In A Town Outside It Kills Everything Outside) |
lock [value] | Lock a door |
tmm 1 | Shows all map markers |
setweight XXX | Sets the item's weight to XXX |
Player.kill | Kills yourself |
Unlock Print Screen (PRTSCN) button
There is a setting in the INI file:
bAllowScreenShot=0
bAllowScreenShot=0
change to:
bAllowScreenShot=1
bAllowScreenShot=1
Also, two related items for the screenshots:
iScreenShotIndex=0
SScreenShotBaseName=Oblivion
iScreenShotIndex=0
SScreenShotBaseName=Oblivion
There are two INIs, one in the game folder called "Oblivion_default.ini", this is the one it uses to generate the REAL one....
My Documents\My Games\Oblivion\Oblivion.ini
My Documents\My Games\Oblivion\Oblivion.ini
Edit the first one if you want to default to having screenshots on by default for all users. The settings it uses at runtime are the ones from My Documents folder.
After you mod the INI file, you can press PRTSCN button and Oblivion will write a BMP file to your game folder.
DRAGON AGE : ORIGIN HINT & CHEAT
Console Command Codes
Make a shortcut to your desktop of "daorigins.exe" (Dragon Age/bin_ship/daorigins.exe) go to shortcut properties, and under Target add -enabledeveloperconsole (after ..daorigins.exe" )
This can be done on the Steam version by right clicking on the game in your Games List, choosing Properties, and clicking Set Launch Options. This allows you to enter command line option.
Then go into the keybindings.ini file located in "My Documents\BioWare\Dragon Age\Settings\" Find the line "OpenConsole_0=Keyboard::Button_X" (GRAVE is default, change X to any button that is not already used in the game.)
Save the file, and start the game with the shortcut you created on your desktop (daorigins.exe - shortcut)
In-game, you press the key that you have chosen (Keyboard::Button_X) and then type the following codes: (Note, this has only been tested on the retail version, and not the Steam version. Also, you may not see the console, or what you are typing, this is normal.)
Cheat | Effect |
---|---|
runscript addxp X | X is the amount of XP you wish to add. |
runscript zz_money X | X is the amount of Copper you wish to add. 1000 is 1 Gold. |
runscript killallhostiles | Kills all hositle creatures in area. |
runscript pc_immortal | God Mode. (You will still take damage, but will not die.) |
runscript zz_addparty NPCname | Add party member by name |
runscript ai off | Turns off AI |
runscript selectparty | Party select screen |
runscript chargen | Origin screen |
runscript zz_addparty | Allows player to break the party companion limit |
runscript zz_dropparty | Removes entire party |
runscript zz_pre_demo2 | Teleports player and party to Ostagar |
runscript zz_pre_strategy | Teleports player and party to Duncan's fire in Ostagar |
runscript zz_talk_nearest | Talk to nearest NPC |
runscript healplayer | Heals player/party |
runscript zz_addapproval X YY | Add to a companion approval rating, X = companion, YY = Amount |
runscript addtalent [number] | Adds the talent or spell corresponding to the number to your character |
runscript bowlingforferelden | Knocks back enemies and forms a shield around you. |
runscript warrior | Turns you into a Level 2 Warrior |
runscript rogue | Turns you into a level 2 Rogue |
runscript wizard | Turns you into a Level 2 Mage |
runscript removetalent xxx | Removes the talent with the ID = xxx from the character personal profile. |
runscript zz_jump_around | Teleports you to random locations on the current map |
runscript zz_party_addgifts | Adds the plot sensitive party member gifts to your inventory |
runscript zz_reveal_map | Removes any ghosting from the map on your map screen |
runscript cheater | Adds all achievments to your player profile |
runscript zz_cli_debug | Jumps you to the climax at redcliffe castle (use at own risk) |
runscript zz_givearmor | Creates all Dragonbone Legion armor in the PC's inventory. |
runscript zz_createrunes | Creates one of every rune type, as well as the Oathkeeper Sword in the PC's inventory. |
Runscript zz_upgrade | Brings up the Enchantment Menu |
runscript chargen 0 | Starts the character generation interface |
runscript chargen 1 | Starts the character level up interface |
runscript ai abilities 0 | Perceived enemies can't use special abilities. |
runscript ai on | Turns on AI. |
runscript injury remall | Removes all injuries from self. |
runscript injury remparty | Removes all injuries from party. |
runscript zz_pre_debug | Starts the Prelude Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_cir_debug | Starts the Circle of Magi Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_orz_debug | Starts the Paragon of her Kind Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_arl_debug | Starts the Arl Eamon Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_urn_debug | Starts the Urn of Sacred Ashes which allows modification of plot states and teleporting. |
runscript zz_starmetal_sword | Adds both the 1H & 2H Starfang swords into the player's inventory (must have the Warden's Keep DLC) |
runscript zz_epi_debug | Starts the Epilogue Debug and allows changing plot states and starting the epilogue immediately. |
runscript zz_ran_debug | Starts the Random Encounters Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_lot_debug | Starts the Lothering Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_ntb_debug | Starts the Nature of the Beast Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_den_debug | Starts the Denerim Debug Helper Script which allows modification of plot states and teleporting around Denerim and the Landsmeet |
runscript zz_dlc_debug | Starts some Test Script which allows some modifications of plot states and teleporting. |
runscript zz_wmp_debug | Starts the World Map Debug Helper Script which allows altering the main plot states and finish any of the main quests immediately. |
runscript zz_camp_debug | Allows you to set the plot flag for and start the camp ambush, as well as teleport to the first camp you make. |
runscript zz_party_addgifts | Adds the following gifts to inventory: - Antivan Leather Boots, Dalish Gloves, Alistair's Mother's Amulet, Duncan's Shield, Andraste's Grace, Cute Nug |
runscript zz_char_creation | Opens the character creator screen. Warning! This will override your game and you will lose all progress |
runscript zz_getparty | Gathers all immediate party members |
runscript levelparty ? | resets party level, stats, etc. Adds assorted items to inventory. Removes and destroys all equipped items (unequipped items still may be overwritten b |
runscript zz_set_trap | Adds traps to inventory |
runscript e3_addparty | Adds Jory and Daveth to party |
runscript zz_eurodemo_end | Teleports player and party to Dalish Camp |
runscript zz_add_skills3 | Adds 3 Skill Points. They are visible after saving and reloading the game. |
runscript zz_economizer | Unequips all gear you're wearing. |
runscript zz_supercrit player | Gives the plater 1000 mana, 1000 health, 50 Strength, and 50 Dexterity |
runscript dbg_setattrib [attrib] [value] | Gives you a 180 sec. buff where [attrib] is a number from 1 to 6 (1 being str, 2 dex, etc. in order) and [value] is the amount by which you want the b |
runscript zz_jump_around | Teleports you to set teleport points on the current map. |
runscript zz_deathblow | Causes your character to animate a random finishing blow based on what weapon you have currently equipped. Weapons without a finishing blow will cause |
DRAGON AGE : ORIGIN UNLIKEABLE
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